Cultural Heritage 4D

Overview

Archaeological or architectural heritage Drawings, prints, and other pictorial sources Photos 3D / 4D modelling and reconstruction Education / pedagogy Digital Tourism (Semi-)automated pipelines/workflows Apps / Interfaces for data visualization Urban History

In contrast to established approaches such as 3D representations, 4D aims at the 3D representation of temporal developments and thus makes changes in cultural and monumental history visually tangible. It enables an immediate and intuitive visualization of buildings, landscapes and related temporal processes.

Against this background, the project aims to make the diversity and processes of change of architectural monuments in the urban context visible and tangible in a virtual way, especially for children and young people, but also for residents and tourists. A cultural historical information interest in the sense of a “virtual city tour” and a “visual history book” is to be combined with the transfer of knowledge about monuments and about anthropogenic influencing factors and protective measures. The core target group within the framework of the project are young people aged approx. 12 years, a later extension to other target groups is possible. The project approach is based on the development of a technological pipeline for the highly automated creation of 4D city models using image sources. This enables browser-based 4D model creation and visualization on mobile devices, which in turn is enriched by information content on anthropogenic factors of influence, which was created in the context of courses by students as well as by initiatives on urban history. This information offer addresses tourists and residents as recipients. With the named focal points, the proposed project offers several unique approaches, both technologically and didactically.

Project partners